At a press event in Seattle Microsoft confirmed that XNA Community Games will launch later this year. What is XNA Community Games you ask?
In 2006 Microsoft released XNA Game Studio Express, a full game language and pipeline built on C# that allows average programmers to make video games for the Xbox 360 and Windows, for free. In 2007 they upgraded to XNA 2.0 which allows online gaming and cross-platform gaming from Xbox to Windows. In 2008 they will upgrade to XNA 3.0 which will allow Zune games to be made.
At the Game Developers Conference Microsoft announced XNA Community Games. A service that will allow "average joe's" to make games using XNA for the Xbox 360 and then release them for download to all Xbox Live members. All games are rated by fellow XNA users before being put on the service.
The new deets announced today are as follows:
All XNA games will be either 200($2.50) MS points, 400($5.00) MS points or 800($10.00) MS points.
The games will be limited to 150 MB file size.
The games can allow players to play over Xbox Live.
All games will have a free demo.
All games will have trailers.
Games will not have achievements.
The developer of the game will receive up to 70% of the revenue (MS take is based on advertising and promotion, the more they promote the game -> the more money they take)
I already have the ability to make incredibly simple games like pong and breakout with XNA and honing my skills this year could see me making actual money in game development by the fall! How sweet!